Gamedev
Devlog #01: Making Fish Swim
How I went from fish bumping into walls to smooth, natural swimming behavior in Godot - through trial and error and eventually using navigation agents.
Game DevelopmentGodotGDScript
7 minutes
Frontend Engineer from Germany who turns messy problems into clean code. With 13+ years of experience, I build user interfaces that people actually enjoy using - specializing in React, TypeScript, and whatever technology best solves the problem at hand.
How I went from fish bumping into walls to smooth, natural swimming behavior in Godot - through trial and error and eventually using navigation agents.
7 minutes
The old site felt rushed. Time for something that actually fits.
3 minutes
How AI transformed my coding workflow and reignited my love for learning. From debugging struggles to becoming a better developer with AI as my sparring partner.
6 minutes